class Node:
def __init__(self, value):
self._value = value
self._children = []
def __repr__(self):
return 'Node({!r})'.format(self._value)
def add_child(self, node):
self._children.append(node)
def __iter__(self):
return iter(self._children)
def depth_first(self):
yield self
for c in self:
yield from c.depth_first()
# Example
if __name__ == '__main__':
root = Node(0)
child1 = Node(1)
child2 = Node(2)
root.add_child(child1)
root.add_child(child2)
child1.add_child(Node(3))
child1.add_child(Node(4))
child2.add_child(Node(5))
for ch in root.depth_first():
print(ch)
# Outputs Node(0), Node(1), Node(3), Node(4), Node(2), Node(5)
class Node2:
def __init__(self, value):
self._value = value
self._children = []
def __repr__(self):
return 'Node({!r})'.format(self._value)
def add_child(self, node):
self._children.append(node)
def __iter__(self):
return iter(self._children)
def depth_first(self):
return DepthFirstIterator(self)
class DepthFirstIterator(object):
'''
Depth-first traversal
'''
def __init__(self, start_node):
self._node = start_node
self._children_iter = None
self._child_iter = None
def __iter__(self):
return self
def __next__(self):
# Return myself if just started; create an iterator for children
if self._children_iter is None:
self._children_iter = iter(self._node)
return self._node
# If processing a child, return its next item
elif self._child_iter:
try:
nextchild = next(self._child_iter)
return nextchild
except StopIteration:
self._child_iter = None
return next(self)
# Advance to the next child and start its iteration
else:
self._child_iter = next(self._children_iter).depth_first()
return next(self)